Taking it down to five mana gives this card a niche of its own and I am excited to see all the different possibilities that will be unlocked. I was already occasionally willing to play these alongside vengeance. Anyone planning to combat your aggression with units is going to have some serious issues. You can still buff your board while stunning three potential blockers from your opponent. This is actually quite the scary turn five play with Leona if you have banked mana. Four mana is a lot to ask for this effect, but stellacorn is now at least worth taking a look at in the right kind of archetype. However, I want to keep in mind the power of adding health to challenger units. This looks like a bit of an innocuous effect at first glance. With no keyword this will never be anything but a brick wall, but if a wall is what you need Badgerbear 2.0 is here to deliver. And one that will continue to grow is pretty nice. Sun GuardianĪ three mana 3/4 is nothing to sneeze at. One that might be enough to let some powerful midrange strategies shine. I don’t know if that will be enough to catapult Leona to dominance but it is an absolutely huge tempo swing. That means we’ve been given a five mana 4/6 with challenger, barrier, and a stun effect for your opponent’s strongest unit. Balance ChangesĬoming down on five in her own deck we can reasonably assume this lady of light will always be leveled. I’m Jordan “WhatAmI” Abronson and you better start up those brewing engines because we’ve got a patch that is going to demand some new strategies be brough to the forefront. With just a week and a half till seasonals the meta is about to get turned fully on its head. We recommend following along with the official Riot patch notes if you’re looking for their explanations related to game design. Follow us on Twitter to stay up to date with all the latest articles.In this patch breakdown, we’ll discuss all the buffs/nerfs/adjustments from the latest balance changes. It makes burst spells cost one less only, instead of two less when enlightened.Īfter that, various cards received slight changes to stats and mana costs, which you can see in the full patch notes.īe sure to check out more of the latest news and guides on Gamezo, the new and upcoming gaming site. Vladimir was slightly changed, and now damage he survives will count towards his level up as well.įleetfeather Tracker will only have challenger after you summon an ally now.Ĭloud Drinker’s effect was also changed. The Mystic Shots he creates will now cost the normal two mana instead of zero. After that, she had a few stat changes.Įzreal changed as well. If she is transformed into Eggnivia, she will only transform back once you are enlightened. She no longer levels up after being Eggnivia, and will instead level up once you become enlightened. Card ChangesĪnivia received major changed. Your friends list is shared with League of Legends, so you don’t have to re-friend anyone. Six new boards and three new Guardians (the little buddies on the side that you can pet during games) will be available for purchase.įriends List has also been added. This helps people who don’t have time to grind games.Ĭosmetics have been added to the game. Players will gain bonus XP for the first few wins of the day and then diminishing XP as more games are played in one day. If you bought coins during preview patches, you will be given coins equal to the money spent. The adjustments overall are pretty small. Prices for coins have been adjusted to better match the App Store and Play Store. The Ranked mode will pit players against similarly skilled opponents as they climb the ladder seeking even stronger opponents. The full patch notes can be found on the Legends of Runeterra website. The open beta launches on January 24, but you can start playing on January 23 if you played in the preview patches or pre-registered before January 19.ĭon’t know how to play yet? I’ve got an article explaining the gameplay, mechanics, and keywords. Since the beta is open now, everyone will have an equal advantage, so resetting is unnecessary. The reason for resetting would be that the progress made by people in the closed beta would give them an unfair advantage. If the beta had been closed as originally planned, there would have been a reset to player collection and progress in the game. The most important change: There will be no further resets to progression. It was originally planned that the game would have an extended closed beta from mid-January to release, but the developers heard the cries of the people who were never invited and decided to make the push for an open beta.Ī few additional changes come along with the now open beta. I’ll also go over the Legends of Runeterra patch notes that come with the beta. It’s official: Legends of Runeterra is getting an Open Beta.
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